Tuesday, 29 September 2015

Continuing the 3D Model

 I selected the vertex on top of the tower and scaled it in so I would give the curved style of a lighthouse.
 
 I then extruded the top on the tower to craft where the light is going to be held.
 
 Then I moved onto designing the roof using edge loops to smooth out the curves.
 
I then brought it all together and tried to play around with the ocean texture tool.
 


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